AI Insights · Timothy · January 2022
Top 5 Neon Games on iOS in Latin America - Q4 2021
Discover the performance trends of the top 5 Neon Games on the iOS platform in Latin America for Q4 2021, featuring weekly downloads, revenue, and active users data.
The fourth quarter of 2021 saw notable performances from the top 5 Neon Games on the iOS platform in Latin America. Here’s a closer look at the weekly trends in downloads, revenue, and active users for each app.
Geometry Dash from RobTop Games AB showed a steady increase in weekly revenue, peaking at approximately $4.8K in the final week of December. Weekly downloads were relatively stable, fluctuating between 1K and 1.2K, while weekly active users varied from around 18.8K to 20.1K, showing a slight decline towards the end of the quarter.
Tiles Hop EDM Rush Music Game from Amanotes Pte. Ltd. experienced consistent weekly revenue, hovering around $1.8K to $2.2K. Weekly downloads saw a significant jump, reaching over 24K in the last week of December. The app maintained a robust user base, with weekly active users increasing from approximately 122.6K in late September to 144.3K by the end of December.
Beatstar from Space Ape Ltd saw a decrease in weekly revenue from $2.2K at the start of the quarter to around $1.5K by the end. Weekly downloads fluctuated, peaking at nearly 13.7K in the final week of December. Weekly active users followed a similar trend, starting at approximately 63K and ending the quarter at around 48.9K.
FF Diamonds Cube: Brain Puzzle by Oleksii Yudintsev showed impressive growth in weekly revenue, starting at $364 and climbing to about $2.4K by the last week of December. Weekly downloads increased significantly, peaking at over 9K in late November. The app's weekly active users also grew, starting at roughly 3.2K and reaching about 20.7K by the end of the quarter.
Dancing Road: Hop Ball Music, also from Amanotes Pte. Ltd., had stable weekly revenue, averaging around $600. Weekly downloads showed an upward trend, peaking at 5.4K in the last week of December. Weekly active users, however, varied throughout the quarter, starting at approximately 33.9K and ending at about 30.3K.
For more detailed insights and comprehensive data, visit Sensor Tower.